We have learned that there may have been Precursor activity on H[precursor_planet.GetName]! Some of these entries date back to like v1.4 . The subterranean alien civilization on [From.From.GetName] is a clear threat to our colony and must be destroyed. Appears to be unable to spawn off of a system you own.) A Colossus can carry the following weapons: The toxic god is a unique colossus that can be unlocked as part of the Search for the Toxic God situation and does not count towards the 1 colossus limit. They require a scientist to operate. That'll help with energy production. A mutated creature is terrorizing the population of our colony on [From.GetName]. You can disband the warform it comes with and he becomes free to command any fleet, Disband the fleet, then add to a no leader fleet. Most annoying factor is if/when you upgrade FTL drives and they aren't able to join the . We understand that you have found the only surviving copy of The Prince, a text of significant historical and cultural importance to our people.We thought it irrevocably lost to a pirate raid years ago, but we are grateful to see that it found its way into civilized hands.Will you return it to us? The heavily-armed corvette was discovered floating in an acidic gas giant, and reactivated by our engineers. In particular the Le Guin 2.2 update has made many references to strategic resources obsolete and has changed rewards from previous versions, and there's even still failure rates and results listed in here. Does not have the any of the ethics below: The below description is one of several available for this event. An abandoned hydrogen bomb has been inadvertently activated by our colonists on [From.GetName]. Does NOT have either: Materialist Ethic and Fanatic Materialist Ethic. We have agreed to assist them in this endeavor. Do we consider the International Space Station to be an Press J to jump to the feed. The following is a list of all events files as found in the Stellaris/events/ folder. It was last verified for, Stellaris/common/special_projects/00_projects_1.txt, PDXCON Juggernauts can retreat and go Missing in Action to reappear at the nearest friendly starbase like all regular fleets. If one side is totally destroyed by the Colossus, the war ends and the war goal is not enforced. Set the country flag "shielded_world_opened". The Dathnak government on Baldarak is determined to restore control over their rebelling colony on New Baldarak. Our archeologists would like to scour the ancient battlefields for valuable artifacts. It appears to have served as the headquarters of their Disease Control authority, but to learn more we will need to conduct an extensive search of the debris field. These are events regarding anomalies (from Stellaris/events/anomaly_events_4.txt). A derelict ship has been found deep within the atmosphere of the gas giant [From.GetName]. The scientific community on [Root.Capital.GetName] are abuzz with the news.\n\nThe organism has been classified as a fungoid - partly explaining its ability to absorb molecules for nutrition. There are three classes of colossal ships: the Colossus, the Juggernaut, and the Star-Eater. After the special project is halfway completed, the empire is prompted to choose a starting Colossus weapon from those they could research (except Deluge Machine). The First League established a colony on [From.GetName] at some point, populating it with settlers from all of its member species. Needless to say, the people voted out many successive governments. If Betherian Refining not researched, add 80%. If they possess a language, we must decipher it and establish communications.Reward: influence GInfluence! The war is still a total war. Putting it toward military will grant a set percentage of shield research (not recommended), whereas putting it toward energy generation will add an unique empire modifier, "Enhanced Solar Power", which adds +5 energy output empire-wide. The cult has been developing some new type of weapon, and the trace to their base of operations have ended here. Pops are neither consumed nor transported in this process. on Paradox technology, Legal SCIENTIST LOCKED TO SHIP UNTIL COMPLETE = success = Inspired Army Recruits empire modifier = 360 day expiration, army morale +20%, army build speed +20%, = failure = Lose scientist aboard, still gain modifier, = (4510) Master's Teachings: Diplomatic Trust edict path, Corrupt Survey Data 4 (corrupt_data_cat) = The Planet That Wasn't There = 150 engineering, remove habitable planet, Covered in Debris 3 = Junkyard = +3 minerals, Crashed Ship 3 = Crashed Scout Craft = 60-150 Engineering. While armies have an upkeep cost, transport ships cost no additional energy to maintain. We have reluctantly agreed to arrange this. Hugh Mann May 28, 2018 @ 2:40am. # Dangerous Wildlife now roams [From.From.GetName]. We must launch a punitive strike against the main base of this organization. If they are given enough resources, our linguists are confident they can translate the writing. AlpacaCavalry 4 yr. ago. Breathing Rift Outcome 2. We need to remove these implants before they can cause any more problems. Massive Impact 2 (impact_uninhabitable_category) = Warp Impact = 60 physics, = Asteroid Collision = +3 minerals, add Asteroid Collision modifier, Mass Extinction: Study Complete = "What else can we learn from these planets?" Ship starting experience can be increased by the following: Colossal ships are the largest ships that can be built. As ships partake in battle, they will increase their rank. The Federations expansion adds a second special size, the Juggernaut. One of our shuttles was shot down by the natives on [From.GetName], and we need to rescue any surviving operatives before they are captured by local forces.". Despite its age, the abandoned terraforming equipment on [From.GetName] appears to be quite advanced. Some of our engineers have asked for permission to dismantle and analyze the equipment, to see what can be learned from its technology. They are not used up during construction, meaning that they can go on to do other tasks after they have finished their building project. #2. We have picked up a weak signal coming from the interior of the gas giant [From.GetName]. (25% chance) Trigger country event Breathing Rift - Closed in 100 days. So now I have a one ship fleet that I can't add any other ships to and I'm not sure what to do with it. The purpose of this exercise is to simulate a hostile probe by significant [exercise_neighbor.GetSpeciesName] forces into our space, as a possible prelude to an invasion.The exercise will begin once all of the allocated forces have reached the initial staging area in orbit of [exercise_location.GetName]. | 1.10 KB, C++ | For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." Due to an incident related to our covert infiltration program on [From.GetName], the [From.Owner.GetSpeciesNamePlural] have been brought to the brink of nuclear war. We have agreed to transport the Dathnak from their doomed homeworld to the gas giant [baldarak_planet.GetName], where they will make a new home. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Civilian ships use the evasive fleet stance by default, meaning that they will attempt to escape the system whenever a hostile fleet enters it. Each shipyard module can construct or upgrade one ship at a time. Its weapon can turn habitable planets into Toxic Worlds. We believe it may have been constructed by the ancient Irassian Concordat. Maybe gain two of three? Sounds like something from mod. 200xp. Early game rewards are meant for early game use. Stellaris Dev Diary #282 - Announcing First Contact, Press J to jump to the feed. 500 engineering. I will never savescum though, "Alien Drag Racing" (crappier result), which adds +6 Engineering to the asteroid. Fleets can set a Juggernaut as their homebase, though the target location of a "return to homebase", "repair", or "upgrade" order will fail to update in real time if the Juggernaut is still in motion. Because of this, it may likewise be necessary for a player to build over naval capacity, especially when preparing to go to war against an AI with equivalent or better fleet power. ago. This document is a continuous work in progress, and I make no guarantees that any individual entry is 100% accurate for the latest version. The deep boreholes on [From.GetName] indicate the former presence of an Irassian mining base. Questions, Paradox A collapsed Vultaum space elevator can be found near the equator on [From.GetName]. Goolantha herds may only be found on the open steppes of [This.GetName]. Their only purpose is to carry assault armies into enemy planets so that they can occupy them. This is the captain of the Luxion, a [Root.GetSpeciesAdj] civilian transport.Uh, former captain. This page was last edited on 12 January 2023, at 15:09. (delay) Mharin Kharin: Upper Management Betrayal = no local government?? Unidentified Object 2 = Alien Mural = Translate Alien Mural project (1 skill, 180 days), = 200 xp, +2 physics +2 society + engineering, Unknown Insides 3 = Machinery Inside = Proceed carefully = Trojan Asteroid = +4 energy, Unknown Origin 1 (origin_asteroid_category) = Asteroid Fossils = 150 society, = Coprolite Asteroid = Coprolite Asteroid modifier = +3 society, Unscannable Object 1 (distar.270) = Puzzling Polygon = 250 physics, L-gate insight, Unusual Energy Readings 2 (energy_uninhabitable_category) = Microsingularity = +3 physics, = Bunker Bot = 100 alloys, 50 crystals, 50 motes, = Let computer continue calculations = 200 influence (haha, something was added! A derelict Yuht cruiser was apparently abandoned in orbit of [From.GetName] after a battle. Constructing Star-Eaters requires the Become the Crisis ascension perk as well as reaching the final crisis level, which also gives two Star-Eaters for free. [From.GetName] was once the homeworld of the ancient Indimak civilization, before the warforms of the Cybrex machine consciousness descended upon it leaving only destruction in their wake. One of our scientists has gone rogue and is being worshiped as a god by the natives on [From.GetName]. We have stumbled upon a starship graveyard on the surface of [From.GetName], the result of a titanic battle that occurred in close orbit thousands of years ago. The Irassian colony on [From.GetName] fell to the Javorian Pox, but there is evidence that the [From.GetPlanetMoon] was subjected to a blockade just before this happened. Using a Colossus causes large amounts of war exhaustion on the targeted empire, and gives it +50% ethics attraction towards Militarist and Xenophobe, which can cause the diplomatic and political climate in the region to grow even more hostile over time. 2. The leader became an immortal admiral during my campaign, I got it early and ended up having it command one of my fleets during my battle against the contingency, its experience proved pretty valuable. The abandoned ruins need to be properly excavated, but our archeologists assure us it would be worth the effort. This list is indeed useful even for people playing ironman. They are the primary way of interacting with objects and entities in the galaxy via specific ship orders. We will launch a preemptive strike against their underground cities. apart from that its trash. Military ships have a number of base stats, but derive most of their stats from components. days, anomaly.4085 = Repurpose it into a science vessel = Gain a Science-class ship, = Tear it down and study the engines = Your Empire gains the Enhanced Ship Speed Modifier (+10% sublight speed, army_speed_boost ), On the Barren Plains 5 = Limbo = In Limbo project, 3 skill, 60 days = "Let dead aliens lie." he can be made into an admiral for other fleets, my ship got killed but the leader survived. (bug? The one that gives a permanent +10% evasion if I recall right is far better. My Stellaris anomaly list. Each ship upgrades individually, with multiple ships being upgraded simultaneously if the starbase contains multiple shipyards. The remains of an old automated shipyard have been found orbiting [From.GetName]. Interactive corporate website, If used on a Holy World the Holy Guardians will awaken and declare a Total War on the perpetrator, AI worlds can be targeted and turned into broken worlds, Can be used on pre-FTL worlds but will give, Ringworlds, Habitats, and Ocean Worlds cannot be targeted. The Luxion is gone. Does not have machine intelligence. Empires with the Calamitous Birth origin can also construct Lithoid Meteorites, which cost 500minerals instead and have no upkeep cost. | 33.77 KB, Python | This is the list of special projects found in Stellaris/common/special_projects/00_projects_1.txt. For a better experience, please enable JavaScript in your browser before proceeding. Civilian ships represent all unarmed vessels of an empire and are controlled individually. Does not have both Xenophobe Ethic and Fanatic Xenophobe Ethic, port determining desc for 3127 to prevent dreadful desc trigger, Enabled if: Valve Corporation. Information, Frequently Asked ), Surface Beacon 1 = Ancient Survey Marker = +4 Minerals, Surface Writing 2 = Alien Writing = +3 Society, Symmetrical Structures 1 (distar.25, look into it) =, Terminal Orbit 5 = Observe Moon Impact project, 180 days, 1080 day time limit, = Special Project Completed = 200 xp, 60-150 physics, The Life Aquatic 1 = To Rise Above the Waters = Aquatic Uplift Species spawn, The Melting Point 2/20 = Lights Out in the Mines = "Take control of the station." Does not have country flag tech1,"tech2" set. +10 minerals. The Yuht placed a satellite in orbit of [From.GetName] to commemorate the first time they encountered another sentient alien species. If a ship obtained via an event contains components not yet researched, the ship should not be allowed to upgrade.